How Scroll handles Headings
Scroll not only converts pages to (DocBook) sections, but also converts headings within a single page into sections. As the Confluence does not enforce proper ordering of headings (h2 can come before h1, etc.), Scroll needs interpret, what the users want. This page explains the algorithm behind this interpretation.
Finding the Correct Hierarchy
In order to create a hierarchy of sections Scroll will set the highest level of heading on a page, when it detects the first heading. All subsequent headings cannot be of higher level as this first heading, and will therefore be sorted in on a lower level as they actually are.
h2. Heading 1 h1. Heading 2 h2. Heading 3
In this example heading 2 and Heading 1 will be on highest level. Heading 3 will be one level below. This is because, Heading 1 set the highest level, and Heading 2 cannot be higher. However, Heading 3 has a lower level as Heading 2 and comes after Heading 2 - therefore it will be on level below Heading 2. The hierarchy in the table of contents will be:
Heading 1 Heading 2 Heading 3
Initial heading on a page
During the development and testing of Scroll, we found out that many users create a single highest-level heading on top of every page, which basically repeats the title of the wiki page. This leads to an (in most cases) unwanted additional level in the hierarchy. Scroll therefore removes this additional hierarchy level by using the first, highest-level heading on the page and omitting the page title.
For example: We have a page called "Installation", which has the structure as follows:
h1. Installation Guide h2. Prerequisites h2. Step-by-step h2. Trouble-Shooting
In this case the page title "Installation" will be omitted, instead we use "Installation Guide" as the title of the section. That way we get a table of contents like the following:
Installation Guide Prerequisites Step-by-step Trouble-Shooting
Without this special handling, the table of contents would look like the following:
Installation
Installation Guide
Prerequisites
Step-by-step
Trouble-Shooting

Add Comment